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Home Adobe Flash Intermediate

Flash Intermediate

Duration: 1 day | Book this course
Cost: $400.00 + GST

Course Description


In the Flash Intermediate course, you learned the introductory skills to create basic animations and simple navigation buttons. In this course, you will work with symbols and instances, create extensive Timelines with independent animations, build more complex navigation controls, work with sound, and optimize your movies for viewing by your intended audience.

Prerequisites
Participants should have completed the Flash Introduction level or have equivalent experience. If you are unsure, you may phone our Bookings Administrator on (07) 857.0770 or (09) 630.1220.

Who Should Take This Course
This course is intended for students with some experience creating Flash animations, who want to build more efficient, optimized animations that allow for greater user interactivity.

Course Objectives


After completing this course, students will know how to incorporate symbols and instances into their Flash projects. They will learn to better organize their larger projects through the use of scenes and frame labels. In addition, students will add interactivity and sound elements to their Flash animations. Finally, they will learn how to test and publish their Flash movies.

Moreover, you will have learned how to:

  1. Identify the advantages that symbol use has in building a Flash movie, identify and create the three types of symbols, and manage symbols within a movie using the Library palette.
  2. Use scenes to organize content in large complex Timelines, and create frame labels to mark critical points in your Timeline.
  3. Add advanced playback controls and interactive elements to a Flash movie (including remote rollovers and expanding menus), and create preloaders to ensure smooth playback of larger movie files over slow connections.
  4. Import sounds into a project, work with sound properties, and edit sounds.
  5. Test a movie while simulating a slow connection, identify factors that increase a movie's size and download time, and publish a movie using many of Flash's numerous publishing options.

Course Outline

Lesson 1: Symbols and Instances

Topic 1A: What is a Symbol?
Topic 1B: Graphic Symbols
Topic 1C: Movie Clip Symbols
Topic 1D: Button Symbols
Topic 1E: Managing Symbols and Instances

Lesson 2: Organizing Large Projects
Topic 2A: Scenes
Topic 2B: Frame Labels

Lesson 3: Interactivity in Flash
Topic 3A: Basic Playback Control
Topic 3B: Creating Advanced Navigation Controls
 
Lesson 4: Working with Sound
Topic 4A: Importing Sounds
Topic 4B: Event vs. Streaming Sounds
 
Lesson 5: Testing and Publishing a Flash Movie
Topic 5A: Evaluating Download Performance
Topic 5B: Optimization Factors
Topic 5C: Exporting and Publishing Movies